In this workshop, we will take a practical approach to the initial process of bringing your intellectual property to a board game. Whether it is a comic, series, or film, through a series of exercises we will analyze the heart of your property, the game that best suits it, and the audience it should target, and with this information we will establish the game mechanics.
Finally, we will review the process of creating a playable prototype so that it can be tested and gradually improved.
Information about the activity:
- This is a professional workshop, for Creator-level passes or higher.
- It is a requirement to have at least one story, comic, or series/film bible that can be used in a practical way during the workshop.
- Access Type: Spots for this activity are allocated according to the procedures established for Professional Workshops, which you can consult in this article.
- How to register: Request a spot in the Program section where this workshop is listed.
- Note: This activity will be in Spanish